How to use Report Perception Event?

Hi, I’m trying to figure out how to report a change in sight perception. For example, I want an enemy to react if another enemy that he is already seeing in front of him dies suddenly.

I figured I have to use this “Report Perception Event” node but it’s asking for an AISenseEvent reference, which I can’t find in blueprints. Anyone know how I can achieve this? Thanks!

I have the same question, what does “report perception event” do? and how do I use it?

Add in your Enemy BP “Pawn Sensing” via Add Component. This feeds the AISenseEvent.

It adds the following features