Where do I set the "T0 As Ref Pose" option?
I'm Trying to import a Skeletal mesh into UE4, and I'm being thrown a warning,
"please set the "Use T0 As Bind Pose" option".
Where would I find this option? What is it referencing? Can someone translate this?
Here you go! After you hit Import and choose your FBX file, click Advanced.
answered Apr 24 '14 at 01:50 AM
Works like a charm, thank you so much. Looking forward to buy more animations from you!
answered Apr 24 '15 at 10:31 AM
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