Profiling texture use and materials per object?

I’m having a hard time finding any tools for profiling these things. Going through the content folders manually is not a good way to do this.

  1. I want to see a list of the textures used in a level along with their size.

  2. I want to see a list of actors used in the level along with a list of materials each use.

Is there something to accomplish this in the engine?

There’s a console command “LISTTEXTURES” which lists all the textures in the level in the Output Window, along with it’s dimensions, format, and path.

Another console command: “obj list class=materialinterface”, give you a list of materials, and total memory used by those including texture space.