rantrod
(rantrod)
1
I’m having a hard time finding any tools for profiling these things. Going through the content folders manually is not a good way to do this.
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I want to see a list of the textures used in a level along with their size.
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I want to see a list of actors used in the level along with a list of materials each use.
Is there something to accomplish this in the engine?
rantrod
(rantrod)
2
There’s a console command “LISTTEXTURES” which lists all the textures in the level in the Output Window, along with it’s dimensions, format, and path.
Another console command: “obj list class=materialinterface”, give you a list of materials, and total memory used by those including texture space.