Flickering modulated character self shadowing on Mobile
On a range of different iOS devices, we are seeing extensive flickering (what looks like Z fighting) on Skel mesh Characters casting modulated shadows from a Stationary Directional Light.
The flickering is on the skeletal mesh itself in the areas that are self shadowed, the shadow cast on other objects in the scene does not flicker. Also shadows cast from static mesh in the scene that cast onto the skeletal mesh also cause this flickering.
The flickering appears to be different on each device, some flicker constantly and other only occasionally.
Andrew Uppercut Games
asked Nov 29 '15 at 11:00 PM in Rendering
Hey guys, with the help of a teammate I was able to locate a bug that had already been entered for this issue (UE-26765). One a fix for the bug has been made and integrated, it will be added to the list of known and fixed issues to an upcoming major engine release or hotfix.
We appreciate you taking the time to report the bug, and ask that if you have further questions please do no hesitate to respond to this answer.
answered Feb 12 '16 at 04:10 PM
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