Hi !
I’m trying to move all my clients in a new map from lobby map.
Join session works fine, client can connect to my server and join lobby map.
‘Go Button’ Execute this line : ServerTravel Level, and bellow result :
- w/o SeamLess travel, only host travel and client stay in lobby.
- With Seamless nobody travel
I’m trying this with two friends on different steam accounts .
Here is my engine.ini
and here my log w/o seamless travel, SyLiz is my testing friend, he can connect to lobby but when server ask for travel he can’t join map. i have updated log, we have more usefull information. Even if i don’t know what’s happen here
[2015.11.30-16.13.14:932][507]LogNet: Login request: /Game/2DSideScrollerBP/Maps/MenuAccueil?Name=SyLiz userId: 76561197967599662
[2015.11.30-16.13.14:997][511]LogNet: Client netspeed is 10000
[2015.11.30-16.13.15:029][513]LogNet: Join request: /Game/2DSideScrollerBP/Maps/MenuAccueil?Name=SyLiz?SplitscreenCount=1
[2015.11.30-16.13.15:031][513]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2015.11.30-16.13.15:036][513]LogNet: Join succeeded: SyLiz
[2015.11.30-16.13.20:423][832]LogPackageName: SearchForPackageOnDisk took 0.247s to resolve Level.
[2015.11.30-16.13.20:424][832]LogGameMode: ProcessServerTravel: /Game/2DSideScrollerBP/Maps/Level
[2015.11.30-16.13.23:377][ 16]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2015.11.30-16.13.23:377][ 16]LogNet: UChannel::CleanUp: [GameNetDriver] [MyController_C_2] [MyController_C_2]. ChIndex == 0. Closing connection.
[2015.11.30-16.13.23:378][ 16]LogNet: UNetConnection::Close: Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, PC: MyController_C_2, Owner: MyController_C_2, Channels: 8, RemoteAddr: 76561197967599662:7777, Time: 2015.11.30-16.13.23
[2015.11.30-16.13.23:378][ 16]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_0
[2015.11.30-16.13.24:168][ 65]LogEngine: Server switch level: /Game/2DSideScrollerBP/Maps/Level
[2015.11.30-16.13.24:168][ 65]LogNet: Browse: /Game/2DSideScrollerBP/Maps/Level?listen
[2015.11.30-16.13.24:168][ 65]LogLoad: LoadMap: /Game/2DSideScrollerBP/Maps/Level?listen
[2015.11.30-16.13.24:168][ 65]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver]
[2015.11.30-16.13.24:168][ 65]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver]
[2015.11.30-16.13.24:168][ 65]LogExit: GameNetDriver SteamNetDriver_0 shut down
[2015.11.30-16.13.24:178][ 65]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000114E2080
[2015.11.30-16.13.24:185][ 65]LogMemory: Platform Memory Stats for WindowsNoEditor
[2015.11.30-16.13.24:185][ 65]LogMemory: Process Physical Memory: 297.03 MB used, 304.81 MB peak
[2015.11.30-16.13.24:185][ 65]LogMemory: Process Virtual Memory: 288.79 MB used, 298.42 MB peak
[2015.11.30-16.13.24:185][ 65]LogMemory: Physical Memory: 7991.72 MB used, 8154.24 MB total
[2015.11.30-16.13.24:185][ 65]LogMemory: Virtual Memory: 723.65 MB used, 8388608.00 MB total
[2015.11.30-16.13.24:185][ 65]LogMemory:
[2015.11.30-16.13.24:186][ 65]LogMemory: Allocator Stats for binned:
[2015.11.30-16.13.24:186][ 65]LogMemory: Current Memory 107.79 MB used, plus 11.12 MB waste
[2015.11.30-16.13.24:186][ 65]LogMemory: Peak Memory 125.88 MB used, plus 2.63 MB waste
[2015.11.30-16.13.24:186][ 65]LogMemory: Current OS Memory 118.91 MB, peak 128.51 MB
[2015.11.30-16.13.24:186][ 65]LogMemory: Current Waste 1.17 MB, peak 1.20 MB
[2015.11.30-16.13.24:186][ 65]LogMemory: Current Used 107.80 MB, peak 125.88 MB
[2015.11.30-16.13.24:186][ 65]LogMemory: Current Slack 9.95 MB
[2015.11.30-16.13.24:186][ 65]LogMemory: Allocs 190101 Current / 4728792 Total
[2015.11.30-16.13.24:186][ 65]LogMemory:
[2015.11.30-16.13.24:186][ 65]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2015.11.30-16.13.24:186][ 65]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2015.11.30-16.13.24:186][ 65]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
[2015.11.30-16.13.24:186][ 65]LogMemory: 16 7 7 22458 980534 16 16 350K 98K 0K 100.00%
[2015.11.30-16.13.24:186][ 65]LogMemory: 32 20 20 39933 368138 17 32 1247K 33K 151K 88.20%
[2015.11.30-16.13.24:186][ 65]LogMemory: 48 14 14 14486 295008 33 48 679K 217K 87K 90.29%
[2015.11.30-16.13.24:186][ 65]LogMemory: 64 26 26 24220 416817 49 64 1513K 151K 175K 89.48%
[2015.11.30-16.13.24:186][ 65]LogMemory: 80 16 16 11163 215924 65 80 872K 152K 66K 93.55%
[2015.11.30-16.13.24:186][ 65]LogMemory: 96 9 9 5287 269729 81 96 495K 81K 39K 93.23%
[2015.11.30-16.13.24:186][ 65]LogMemory: 112 7 7 3415 248583 97 112 373K 75K 12K 97.32%
[2015.11.30-16.13.24:186][ 65]LogMemory: 128 51 51 25673 188510 114 128 3209K 55K 146K 95.53%
[2015.11.30-16.13.24:186][ 65]LogMemory: 160 17 17 6527 416544 129 160 1019K 68K 92K 91.54%
[2015.11.30-16.13.24:186][ 65]LogMemory: 192 32 32 9402 311632 161 192 1762K 284K 166K 91.89%
[2015.11.30-16.13.24:186][ 65]LogMemory: 224 23 34 6390 366469 193 224 1397K 73K 104K 92.93%
[2015.11.30-16.13.24:186][ 65]LogMemory: 256 12 12 2694 225769 225 256 673K 95K 29K 96.22%
[2015.11.30-16.13.24:186][ 65]LogMemory: 288 8 11 1523 51576 257 288 428K 83K 21K 95.90%
[2015.11.30-16.13.24:186][ 65]LogMemory: 320 8 9 1144 31521 289 320 357K 153K 15K 97.07%
[2015.11.30-16.13.24:186][ 65]LogMemory: 384 25 25 3552 57382 322 384 1332K 262K 110K 93.13%
[2015.11.30-16.13.24:186][ 65]LogMemory: 448 16 16 2108 40809 385 448 922K 100K 43K 95.80%
[2015.11.30-16.13.24:186][ 65]LogMemory: 512 13 13 1519 18406 449 512 759K 73K 55K 93.39%
[2015.11.30-16.13.24:186][ 65]LogMemory: 576 18 18 1464 10988 513 576 823K 322K 55K 95.23%
[2015.11.30-16.13.24:186][ 65]LogMemory: 640 21 21 1381 3317 577 640 863K 476K 52K 96.13%
[2015.11.30-16.13.24:186][ 65]LogMemory: 704 23 23 1479 3329 641 704 1016K 455K 52K 96.47%
[2015.11.30-16.13.24:186][ 65]LogMemory: 768 11 11 546 7924 705 768 409K 293K 15K 97.87%
[2015.11.30-16.13.24:186][ 65]LogMemory: 896 6 6 311 42130 769 896 272K 112K 27K 92.97%
[2015.11.30-16.13.24:186][ 65]LogMemory: 1024 5 5 234 26549 897 1024 234K 86K 7K 97.81%
[2015.11.30-16.13.24:186][ 65]LogMemory: 1168 6 6 238 2096 1025 1168 271K 113K 15K 96.09%
[2015.11.30-16.13.24:186][ 65]LogMemory: 1360 21 23 386 14096 1172 1360 512K 827K 43K 96.80%
[2015.11.30-16.13.24:186][ 65]LogMemory: 1632 15 15 473 5949 1361 1632 753K 204K 44K 95.42%
[2015.11.30-16.13.24:186][ 65]LogMemory: 2048 28 34 293 19673 1633 2048 586K 1206K 41K 97.71%
[2015.11.30-16.13.24:186][ 65]LogMemory: 2336 13 13 204 4620 2050 2336 465K 366K 49K 94.11%
[2015.11.30-16.13.24:186][ 65]LogMemory: 2720 13 13 201 1101 2337 2717 533K 296K 33K 96.03%
[2015.11.30-16.13.24:186][ 65]LogMemory: 3264 22 22 259 9843 2721 3264 825K 578K 82K 94.18%
[2015.11.30-16.13.24:186][ 65]LogMemory: 4096 24 27 250 1413 3265 4096 1000K 536K 94K 93.88%
[2015.11.30-16.13.24:186][ 65]LogMemory: 4672 15 17 138 4844 4104 4666 629K 330K 31K 96.77%
[2015.11.30-16.13.24:186][ 65]LogMemory: 5456 15 19 119 1484 4673 5456 634K 326K 58K 93.96%
[2015.11.30-16.13.24:186][ 65]LogMemory: 6544 18 19 133 1698 5465 6537 849K 302K 93K 91.93%
[2015.11.30-16.13.24:186][ 65]LogMemory: 8192 12 13 66 3721 6552 8192 528K 240K 86K 88.80%
[2015.11.30-16.13.24:186][ 65]LogMemory: 9360 8 9 40 162 8200 9360 365K 147K 20K 96.09%
[2015.11.30-16.13.24:186][ 65]LogMemory: 10912 7 9 28 4251 9383 10911 298K 150K 18K 95.98%
[2015.11.30-16.13.24:186][ 65]LogMemory: 13104 8 15 34 37000 10976 13056 435K 77K 36K 92.97%
[2015.11.30-16.13.24:186][ 65]LogMemory: 16384 15 15 47 2584 13112 16384 752K 208K 15K 98.44%
[2015.11.30-16.13.24:186][ 65]LogMemory: 21840 24 31 51 1096 16400 21824 1087K 449K 159K 89.65%
[2015.11.30-16.13.24:186][ 65]LogMemory: 32768 10 19 18 131 21865 32640 576K 64K 128K 80.00%
[2015.11.30-16.13.24:186][ 65]LogMemory:
[2015.11.30-16.13.24:186][ 65]LogMemory: 42368K allocated in pools (with 10216K slack and 2564K waste). Efficiency 93.95%
[2015.11.30-16.13.24:186][ 65]LogMemory: Allocations 189888 Current / 4713351 Total (in 662 pools)
[2015.11.30-16.13.24:186][ 65]LogMemory:
[2015.11.30-16.13.24:207][ 65]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint
[2015.11.30-16.13.24:324][ 65]LogAIModule: Creating AISystem for world Level
[2015.11.30-16.13.24:324][ 65]LogWorld: Game class is '2DSideScrollerGameMode_C'
[2015.11.30-16.13.24:324][ 65]LogNet:Display: SteamNetDriver_1 bound to port 7777
[2015.11.30-16.13.24:324][ 65]LogNet: GameNetDriver SteamNetDriver_1 IpNetDriver listening on port 7777
[2015.11.30-16.13.24:340][ 65]LogWorld: Bringing World /Game/2DSideScrollerBP/Maps/Level.Level up for play (max tick rate 0) at 2015.11.30-17.13.24
[2015.11.30-16.13.24:350][ 65]LogWorld: Bringing up level for play took: 0.024601
[2015.11.30-16.13.24:352][ 65]LogOnline:Warning: STEAM: Can't start an online session (Game) in state InProgress
[2015.11.30-16.13.24:361][ 66]LogBlueprintUserMessages: [GenericCharacter_C_3] Loaded in :0.0
[2015.11.30-16.13.24:397][ 66]LogBlueprintUserMessages: [GenericCharacter_C_3] RDY TO PLAY
[2015.11.30-16.13.30:953][473]LogNet: NotifyAcceptingConnection: Server Level accept
[2015.11.30-16.13.30:953][473]LogNet: Open Level 11/30/15 17:13:30 76561197967599662
[2015.11.30-16.13.30:953][473]LogNet: Added client connection. Remote address = 76561197967599662:7777
[2015.11.30-16.13.30:953][473]LogNetTraffic:Warning: High single frame packet loss: 14
[2015.11.30-16.13.30:953][473]LogNet: NotifyAcceptingChannel Control 0 server World /Game/2DSideScrollerBP/Maps/Level.Level: Accepted
[2015.11.30-16.13.30:953][473]LogNet: Remote platform little endian=1
[2015.11.30-16.13.30:953][473]LogNet: This platform little endian=1
[2015.11.30-16.13.30:953][473]LogNet: GetLocalNetworkVersion: GEngineNetVersion: 2758231, ProjectName: sorcererthingv1, ProjectVersion: 1.0.0.0, InternalProtocolVersion: 9, LocalNetworkVersion: 1456003609
[2015.11.30-16.13.31:017][477]LogNet: Login request: /Game/2DSideScrollerBP/Maps/Level?game=/Game/2DSideScrollerBP/Blueprints/2DSideScrollerGameMode.2DSideScrollerGameMode_C?Name=SyLiz userId: 76561197967599662
[2015.11.30-16.14.04:627][554]LogNet: Client netspeed is 10000
[2015.11.30-16.14.04:627][554]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2015.11.30-16.14.04:627][554]LogNet: UChannel::CleanUp: [GameNetDriver] [NoPC] [No Owner]. ChIndex == 0. Closing connection.
[2015.11.30-16.14.04:627][554]LogNet: UNetConnection::Close: Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, PC: NULL, Owner: NULL, Channels: 2, RemoteAddr: 76561197967599662:7777, Time: 2015.11.30-16.14.04
[2015.11.30-16.14.04:627][554]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_1
[2015.11.30-16.16.08:780][139]LogEngine: All Windows Closed
[2015.11.30-16.16.08:780][139]LogWindows: FPlatformMisc::RequestExit(0)
[2015.11.30-16.16.08:958][140]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver]
[2015.11.30-16.16.08:958][140]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver]
[2015.11.30-16.16.08:958][140]LogExit: GameNetDriver SteamNetDriver_1 shut down
[2015.11.30-16.16.09:048][140]LogExit: Preparing to exit.
[2015.11.30-16.16.09:098][140]LogExit: Game engine shut down