[Feature Request] Hot Reload Enums
I use a global Enum called EGamestate in my level to monitor what part of the game the user is in and adjust controls accordingly. During development, there have been several times where I've had to modify the EGamestate Enum (typically to add additional cases), and whenever I do this, it requires me to entirely exit the editor and relaunch the project after a build because Enums do not hot reload.
asked Nov 30 '15 at 11:30 PM in C++ Programming
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