This has had me pulling my hair out.
I’m not running a massive scene, a single room all with static lighting. If I try and build lighting even on medium it ties up the computer for several hours and eventually crashes my graphics driver.
I can not fathom how it can go from rendering lights in a few minutes to failing so hard to lock up the driver after a few hours.
Running a I7 4790k
16gb ram
Gtx 980
Windows 10
Figured I’d post here before I give up and move back over to unity.