From Cameras spawn the player - Blueprint

Hey all :D,

Basically, when i’m pressing two different buttons from the UMG (with a xbox360 controller), one of them takes me to a specific location with the camera view and the other one do the same, but to another place. Well, the problem is, i need to get it work from two different cameras locations spawn the player, but i have no idea how to do that. So if somebody could help me, guys, i will really appreciate it.

Cheers!

i have done this right now.

i took the example from Spawn Player Using UMG Button - Programming & Scripting - Epic Developer Community Forums

works perfect, but now i would like to know how to remove, disable or destroy the player that spawned from the camera, cuz when i spawn from Camera A a then spawn from camera B, the player from camera A is still in the scene.

D: How to disable without the player spawned don’t disappear forever? So i move between the two cameras and spawn the player wherever i want.