Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

vr control of a static camera

Strange problem here. Using a dk2 with unreal and I want to create a static (non translating) camera which I can view through the vr headset and have the hmd rotation applied. Effectively making the dk2 trakerless like the dk1.
I've tried going about this a number of ways but cant seem to get rid of the tracked head motion being applied to the camera position. Any help appreciated on best or indeed any working approach

Product Version: UE 4.8
more ▼

asked Dec 01 '15 at 05:41 PM in VR

avatar image


(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question