Now you can manage timers by using handlers , here is an example:
Hey hi,
i cannot find clear node in my Blueprints why is that?
Utility – Timer – ClearTimer
hey thanks for the tip.
but um new to UE. so i think what u did was made a variable and fed the ReturnValue to that and reused it to feed the ClearTimer node?
i got it.Thank you so much.
Regards
Steffan Mendis