[4.10.0] BP: Function not resolved after copy/paste
When copying a calling node from Blueprint A to Blueprint B, it stops working although there is a function with same name and same signature. Refreshing nodes doesn't change anything.
The error message doesn't make much sense:
There is no refactoring functionality, so there is no alternative in recreating functions, variables etc. in the target class by hand and then trying to copy everything over.
asked Dec 02 '15 at 12:08 PM in Bug Reports
Okay, cool, this appears to affect function calls that are pulled from specific BP function references. So when I reference BP1 in BP2 and do a function call from that reference, copying that function call (with or without the reference) will copy it with the reference and the BP with the copy will not compile. This is very similar to the post we originally entered (UE-13983), but almost exactly matches a newer report. I've updated UE-23696 with some of the information from this post, and I'll post here when I see any updates on it.
The second issue you've reported (function call nodes not being copied over at all if there isn't an existing function) is going to require it's own bug report. I'll enter that separately and post here once I have.
answered Dec 12 '15 at 07:22 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here