First, is an error that i don’t understand.
When the variable dissolve in my cube blueprint attains 0.2 (first picture), then my variable ressolve in my sphere blueprint is decremented (second picture)…
Concretely it works (i think) but i have this error (last picture) when i stop “Play” … Maybe i don’t call correctly my variable “dissolve” in sphere blueprint ?
And second question is, if someone knows a command to import an object in the scene with the blueprint.
It’s the same thing. When my variable dissolve attains 0.2, i would like that my sphere appears in a same location of my cube.
Sorry for my english, i hope is understandable.
And sorry if is simply, i’m beginner in unreal et i’m very bad in programming …
Thank for your help.
I have found that sometimes the way you have it set up does not work. Try doing a cast and pulling the value from that. The error you get is because it can not find the variable you are trying to access.