Bug: ShooterGame Editor Crashed USceneComponent::OnComponentDestroyed

Hi,

Not sure if it is a known bug. Anyway, here are the way to reproduce the bug

  1. Open ShooterGame Editor
  2. Open Content\Blueprints\Weapons\WeapLauncher Blueprint Editor
  3. Tick Looped Fire Anim, then click Compile
  4. Untick Looped Fire Anim, then click Compile
  5. Editor should be crashed at line 676 where the following picture show

It seems child component has null attached parent. Any ideas? Thanks in advance.

Hello,

This is currently a known issue (UE-23366) and has been fixed internally to be released in a later version. For now, you can use the hotfix provided by Cø on this post: Crash on closing PIE or BP - Multiplayer & Networking - Epic Developer Community Forums

Have a great day,

Flint

It fixed my problem. Thanks a lot,