frankmli
(frankmli)
1
Hi,
Not sure if it is a known bug. Anyway, here are the way to reproduce the bug
- Open ShooterGame Editor
- Open Content\Blueprints\Weapons\WeapLauncher Blueprint Editor
- Tick Looped Fire Anim, then click Compile
- Untick Looped Fire Anim, then click Compile
- Editor should be crashed at line 676 where the following picture show
It seems child component has null attached parent. Any ideas? Thanks in advance.
Sean_L
(Sean_L)
2
Hello,
This is currently a known issue (UE-23366) and has been fixed internally to be released in a later version. For now, you can use the hotfix provided by Cø on this post: Crash on closing PIE or BP - Multiplayer & Networking - Epic Developer Community Forums
Have a great day,
Flint
frankmli
(frankmli)
3
It fixed my problem. Thanks a lot,