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Bug: Join Session Node not working for Android

As the user aussieburger found out, the Join Session Blueprint node is not working for Android (maybe for more platforms). It seems that the ip address is not correctly handed over, so the problem lies more specifically at the Find Sessions node. An Android host can be joined by an Android client by executing the command "open [ip address of android device to join]".

https://answers.unrealengine.com/questions/341008/android-as-host-not-working.html

To reproduce this bug try to connect to an Android host with whatever client using the Find Sessions and Join Session nodes. Workaround: avoid the join session session node by connecting to an android host with hard coded ip address using the excecute command node "open [ip address of android device to join]" like described above.

Please Epic, take care of this bug!

Product Version: UE 4.10
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asked Dec 02 '15 at 04:15 PM in Blueprint Scripting

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XNAShaker
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avatar image aussieburger Dec 02 '15 at 04:26 PM

Thanks for creating the bug ticket XNAShaker - I can provide additional info if required - would really like this bug fixed for a co-op gearvr project!

PS: This pull request worked for me: https://github.com/EpicGames/UnrealEngine/pull/1820

avatar image Clothar Jan 28 '16 at 10:47 PM

Hey Aussieburger, Thanks for posting the link to the pull, unfortunately it is 404

avatar image aussieburger Jan 28 '16 at 11:01 PM

That means you're either not logged into github and/or haven't linked your account: https://www.unrealengine.com/ue4-on-github

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I was also facing same issue on unreal engine 4.15. After doing some research I found this was a bug at Unreal engine side and was reported by community. It has been solved in 4.16 release build.

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answered Jun 30 '17 at 05:27 AM

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harsh8686
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