How to slow down aim transition?
Hey community, need your help. I want to slow the transition between my third person character's idle and aim down sights (ADS) position, but I've yet to figure it out. Any help will be appreciated, here's a few visuals.
This is a video where you can see the idle and aim down sight's positions, and how fast the transition is. The video was intended for a different problem, but you still get the premise of the positions.
Here's the AnimGraph blueprint of the third person character. I'll upload more if I need to, but I don't think I need to, just because I'm changing the transition speed.
Thanks a lot babes,
asked Dec 02 '15 at 04:56 PM in Blueprint Scripting
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