How to slow down aim transition?

Hey community, need your help. I want to slow the transition between my third person character’s idle and aim down sights (ADS) position, but I’ve yet to figure it out. Any help will be appreciated, here’s a few visuals.

This is a video where you can see the idle and aim down sight’s positions, and how fast the transition is. The video was intended for a different problem, but you still get the premise of the positions.

https://youtu.be/fxtpInGF7ko

Here’s the AnimGraph blueprint of the third person character. I’ll upload more if I need to, but I don’t think I need to, just because I’m changing the transition speed.

http://i.imgur.com/t3WpbN9.png

Thanks a lot babes,

Joel.

theres a few ways to do it, but the easiest would probably making a blendspace between them. heres a video about how to do it - YouTube

Okay, I got my blendspace done. Here she is: http://i.imgur.com/cSgFpL0.png.
Now, how would I integrate that into my current AnimGraph? http://i.imgur.com/t3WpbN9.png.

Thanks.