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Saving/Loading Character's Location is not working.

So I want to make a game that has a save and load feature in a sense where I can set an actor location then go back to that location with a press of a button.

But the blueprint I made does nothing. :(

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Product Version: UE 4.10
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asked Dec 04 '15 at 04:23 AM in Blueprint Scripting

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avatar image ScruffyHollywood Dec 04 '15 at 06:00 AM

What is your "save state" actor?

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I may misunderstand what you are trying to do since I don't know what your variables really mean but I would think you would do something more like:

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answered Dec 06 '15 at 05:45 PM

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avatar image MoFoPolo Dec 08 '15 at 03:15 AM

Thank you very much!! I put this in the first person controller so I didn't need to get the references to plug into the target.

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