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Rama's Vertex Snap Plugin 4.10 - not working?

https://wiki.unrealengine.com/Rama's_Vertex_Snap_Editor_Plugin#Victory_Ed_Engine_.7E_Vertex_Snapping_.26_Instanced_Static_Mesh_Editor

Anyone have this working with editor version 4.10? I grabbed the latest plugin version and followed the installation steps - can't seem to load the project, getting repeated crashes. Plugin is enabled and in the requisite project directory /Plugins/

I made the required edit to:

YourProject/Config/DefaultEngine.ini

[/Script/Engine.Engine] UnrealEdEngine=/Script/VictoryEdEngine.VictoryEdEngine

Result is a crash, every single time until I remove the added lines from the DefaultEngine.ini Just wondering if anyone else is running into issues and has a quick work-around? Below is the crash report :

MachineId:272A810D4A5D0255BF5D298FB6A11E5C EpicAccountId:20a76ea7d8b94b728c7a4bc00caba905

Unknown exception - code 00000001 (first/second chance not available)

"Assertion failed: Class [File:d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\public\uobject\UObjectGlobals.h] [L

UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:374] UE4Editor!NewObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\public\uobject\uobjectglobals.h:1130] UE4Editor!FEngineLoop::Init() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launchengineloop.cpp:2076] UE4Editor_UnrealEd!EditorInit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealed.cpp:63] UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:133] UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200] UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] kernel32 ntdll

Product Version: UE 4.10
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asked Dec 04 '15 at 12:08 PM in C++ Programming

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Faceless
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avatar image QBert Mar 03 '16 at 02:00 AM

I also get this error with the same version :( No help so far on it.

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