NPC Jump towards Player

How to get NPC to jump towards a player? I have created a blueprint that works intermittently. The NPC jumps perfectly the first time in either direction but every follow up jump gets weaker or stronger no matter the distance between the 2 pawns.
This is for a platformer.
NPC is pawn class with Movement Component.
Is there no easier way to do this?

My apologies. Working on this for a while and only now realized that I used the pawn class for the Movement Components and thus there might be a jump node.