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自分でビルドしたものをEpic Games Launcherに登録したい

こんばんは。 UE4をC++から利用しています。 GitHubから落としてきたものをカスタマイズしてビルトして出来上がったもの(プラグイン等も含む)をEpic Games Launcherに登録する方法はないのでしょうか?

Product Version: UE 4.10
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asked Dec 05 '15 at 05:37 PM in Japanese

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Suzukicalibur
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https://answers.unrealengine.com/questions/181195/make-epic-games-launcher-finds-the-compiled-unreal.html

このスレッドを見る限り、残念ながらカスタムビルドをランチャーと紐づける方法はないようです。。

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answered Dec 08 '15 at 02:19 AM

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sumio-katakura
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avatar image Suzukicalibur Dec 10 '15 at 02:11 PM

レスありがとうございます。 私もこのスレッドを見ました。 自分なりにいろいろ調べてみましたが残念ながら見つけることはできませんでした。

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