Unrecogniced type 'virtual'

Hi guys i have problems compiling compiling the Engine.
The project could not be compiled. Would you like to open it in Visual Studio?

Running D:/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe YourReallife Development Win64 -project="D:/Stephan/Documents/Unreal Projects/YourReallife/YourReallife.uproject" -rocket -editorrecompile -progress -noubtmakefiles -2015
@progress push 5%
Parsing headers for YourReallifeEditor
  Running UnrealHeaderTool "D:/Stephan/Documents/Unreal Projects/YourReallife/YourReallife.uproject" "D:\Stephan\Documents\Unreal Projects\YourReallife\Intermediate\Build\Win64\YourReallifeEditor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
D:/Epic Games/4.10/Engine/Source/Editor/UnrealEd/Classes/Niagara/NiagaraNodeFunctionCall.h(19) : Unrecognized type 'virtual' - type must be a UCLASS, USTRUCT or UENUM
Error: Failed to generate code for YourReallifeEditor - error code: OtherCompilationError (5)
UnrealHeaderTool failed for target 'YourReallifeEditor' (platform: Win64, module info: D:\Stephan\Documents\Unreal Projects\YourReallife\Intermediate\Build\Win64\YourReallifeEditor\Development\UnrealHeaderTool.manifest).

Do you have any idea how to fix it?

You sure you pulled Relese branch not them master?

I just compiled out of the unreal engine New project tab