Animate In UE4
Now i know that you can import animations into UE4 and use the anim blueprint to set when those animations are played, But i would like to know if it is possible to Create Animations using UE4. For example say i imported a new rigged mesh into my game; lets say it's a person. If i wanted to create an animation of this person walking how would i be able to do that from inside UE4?
asked Dec 06 '15 at 11:30 PM in Using UE4
But as the title suggest it is best for editing already existing animations. You could turn an idle pose into a walking animation with this but you'd have to spend a lot more time to get the same quality as doing it in Max, Maya or Blender.
answered Dec 06 '15 at 11:47 PM
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