USceneCaptureComponentCube need rendering LDR Final Scene Color Option
It needs the LDR option like USceneCaptureComponent2D.
We really need this options. We would like to capture a 360 degree Panoramic Image uploading to Web Server and View the whole scene in the Web.
I look at the SceneCapture Codes. It seems that When capture HDR format. It will turn off all PostProcessing.