Changing a material color randomly and lerp
Hi good ppl!
I´m trying to do change a material color by using a random color, but I don´t want a sudden change of the color, I need a lerp/blend change all the time. I created a BP from an Event tick, put a delay and set the vetorial parameter using a vector from 3 random floats. It worked, but I can´t do a lerp/blend effect... Could you help me? thanks!!!!
asked Dec 07 '15 at 01:43 PM in Blueprint Scripting
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