[4.10]Unable to Build to iOS in 4.10. But same Provision and Signing keys work in 4.9
This is the second self published iOS game. But the first on Unreal4.10
I have followed the process to add the provision, and certificates as advised. Both are Status Valid, and the Provision is check marked for distribution. As well as check marked on the left side. However, I'm getting this error whenever I try to build a Distribution iOS package(file or whatever it maybe called)
My builds in 4.9 do work just fine, with my other games. This is also a blueprint only project. As I have experience publishing in iOS I don't believe this is user error.
Here is the error messages I'm receiving.
Any help would be greatly appreciated,
After doing some more digging I was able to find a similar issue that has been answered by a developer. This is the issue that was mentioned in a forum post that you were a part of. I know that you have taken a look at the post at the link below. I believe this is the same issue that you are experiencing. Please visit the original post (linked below) for future updates on this issue.
Make it a great day
answered Jan 05 '16 at 03:45 PM
Rudy Q ♦♦ STAFF
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