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Unresolved FMoveCursor, FTextEditHelper

Hopefully someone can answer this in short order.

I'm trying to copy & paste UEditableTextBox, SEditableTextBox, and SEditableText so that I can modify the behavior of the EditableTextBox control to work with a virtual keyboard, pass in characters placed at specific positions, etc.

Anyway, I'm running into a linking problem, that is, unresolved external:

 "public: enum ECursorMoveMethod __cdecl FMoveCursor::GetMoveMethod(void)const "
 "public: bool __cdecl FMoveCursor::IsHorizontalMovement(void)const "
 "public: static class FReply __cdecl FTextEditHelper::OnKeyChar(struct FCharacterEvent const &,class TSharedRef<class ITextEditorWidget,0> const &)"
 "public: static class FReply __cdecl FTextEditHelper::OnKeyDown(struct FKeyEvent const &,class TSharedRef<class ITextEditorWidget,0> const &)"

Does anyone know how to fix this?

Given that I'm borrowing from private parts of the library it may be that a lib isn't being included. The PCH used by UMG/SLATE may explicitly include. I'm not entirely sure what's going on here.

Can anyone help?

Thank you.

Product Version: UE 4.10
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asked Dec 07 '15 at 10:06 PM in C++ Programming

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avatar image Jerry.Richards Dec 09 '15 at 05:20 PM

Any help at all? Anyone else uses a virtual keyboard? Bumping this to the top.

avatar image Jerry.Richards Dec 23 '15 at 08:49 PM

Bumping again.

avatar image Jerry.Richards Apr 29 '16 at 02:29 AM

Does anybody have an idea on how to resolve the FMoveCursor problem?

Possibly an alternative approach(?)

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