Communication between Actors
Ok. I can't find out by answers posted nor by myself. :(
I have 2 Actors. And I want them to communicate while constructed(Construction Script).
I can compile, but that's not enough to communicate. ;)
So here the origin:
Actor: Hurdle, this one has a Component of the Actor Checkpoint.
And wants to set the variable "CheckpointNumberExt" in Actor Checkpoint. Therefore I created an ObjectVariable named "CastToCheckpoint" and the VariableType is Object - default Value the Checkpoint Actor.
But this cast always fails. The other way around it is the same. :(
Lately tried https://answers.unrealengine.com/questions/99015/best-way-to-communicate-between-blueprints.html but this won't help. :(
Any ideas? Have I missed something (yes, but I need to know what.... :D ) .
Many thanks in advance.
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