when i compile file in c++ i get that:
HELP
Recompiling BatteryCollector…
Launching UnrealBuildTool… [C:/Program Files/Epic Games/4.9/Engine/Binaries/DotNET/UnrealBuildTool.exe BatteryCollector -ModuleWithSuffix BatteryCollector 2061 Win64 Development -editorrecompile -canskiplink “C:/Users/Vieri/Documents/Unreal Projects/BatteryCollector/BatteryCollector.uproject” -rocket -rocket]
Warning: Starting HotReload took 4.5s.
CompilerResultsLog: New page: Compilation - Dec 8, 2015, 7:41:25 PM
CompilerResultsLog: Info Creating makefile for hot reloading BatteryCollector (game project files are newer)
CompilerResultsLog: Info Compiling game modules for hot reload
CompilerResultsLog: Info Parsing headers for BatteryCollectorEditor
CompilerResultsLog: Info Running UnrealHeaderTool “C:/Users/Vieri/Documents/Unreal Projects/BatteryCollector/BatteryCollector.uproject” “C:\Users\Vieri\Documents\Unreal Projects\BatteryCollector\Intermediate\Build\Win64\BatteryCollectorEditor\Development\UnrealHeaderTool.manifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -rocket -installed
CompilerResultsLog: Info LogMemory:Error: Freeing 33554432 bytes from backup pool to handle out of memory.
CompilerResultsLog: Info LogWindows:Error: Windows GetLastError: Operazione completata. (0)
CompilerResultsLog:Error: Error Error: Failed to generate code for BatteryCollectorEditor - error code: CrashOrAssert (3)
CompilerResultsLog: Info UnrealHeaderTool failed for target ‘BatteryCollectorEditor’ (platform: Win64, module info: C:\Users\Vieri\Documents\Unreal Projects\BatteryCollector\Intermediate\Build\Win64\BatteryCollectorEditor\Development\UnrealHeaderTool.manifest).
LogMainFrame: MainFrame: Module compiling took 414.588 seconds
Warning: HotReload failed, recompile failed