Stuck packaging project right after "COOK COMMAND STARTED"

Today i’m building my first project in 4.10.1
Though while previous packages went off without a hitch, compiling in a minute or two,
This time the package just stops just after it reaches the cooking stage.
It doesn’t “crash” or “freeze” it just never updates and just sits there for hours.
This is a copy of the last 4 lines it generates in the log file:

    MainFrameActions: Cooking (Windows): Project.Cook: ********** COOK COMMAND STARTED **********
    MainFrameActions: Cooking (Windows): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\UnrealProjects\worldbuilding.uproject
    MainFrameActions: Cooking (Windows): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\4.10\Engine\Programs\AutomationTool\Saved\Cook-2015.12.09-11.41.39.txt
    MainFrameActions: Cooking (Windows): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\UnrealProjects\worldbuilding.uproject" -run=Cook   -I18NPreset=  -TargetPlatform=WindowsNoEditor -fileopenlog -abslog="C:\Program Files\Epic Games\4.10\Engine\Programs\AutomationTool\Saved\Cook-2015.12.09-11.41.39.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended 

I compile using the file>package project>windows>64bit menu item
I have tried restarts reboots among other things, but it wont change.

Is there a way to solve this problem?

MissStabby,

Please delete your Saved, Intermediate and DerivedDataCache folders from your project folder. Please then relaunch your game and attempt to package again. If you’re still running into this error. Please also try to package a regular blank template from the editor and let me know if that packages successfully or not.

Thank you!

Hey,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

Bump Here, I’m facing the same issue @ . Here is my question: Packaging project stuck for long time (more than 24 hours) - Platform & Builds - Epic Developer Community Forums

I followed above steps but it couldn’t help.