How to Get Struct into A New Blueprint
I have a struct
I attached a struct ref to a SetMembersInStruct node.
Struct Out creates a "reference to the input struct", I would like to bring this reference to a new blueprint.The reference output of struct will not attach to any node that I can find or lookup.
asked Dec 10 '15 at 03:07 AM in Blueprint Scripting
Have a look at this tutorial - it explains how to use Structs. While you're there, also have a look at the rest of the series. It's very worthwhile.
answered Dec 10 '15 at 12:31 PM
Do you mean, grab a struct variable and assign it to another BP? If so, just cast to the other BP and assign a struct variable on that one.
If you just need to use a struct that is on another BP, then again, you'll need to cast to the BP with the struct and grab it. Then you'll be able to use it.
answered Dec 10 '15 at 08:03 PM
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