3D UMG Font blurred

Hi all!
I’ve made 3D widget by setting it in blueprint
So there is a problem there - text looks really blurred in 3D no mater what DPI in UMG is or what scaling is of blueprint’s widget.
It look good in UMG

But in blueprint it looks like this.

What am I doing wrong?

Thanks!

Thank you! Old one question but still have issues with this.
Helped a lot :smiley:

UMG seems to be having severe issues when converted to 3D widgets:

You might find some answers in this thread here:

I just tried making the UI 4x what I wanted it to be then setting the widget scale in the blueprint to .25 and it looks great.
I’m glad I was able to help you.

1 Like

just accept it)