PSVR headset and Move controller tracking diverges
I have a game running on the PS4 with the camera moving correctly with the headset and the Move controllers working via the Motion Controller component.
All seems roughly correct, but if I step left and right with the Move controller held in a fixed position relative to the headset, they diverge as I move from the tracking space origin (which appears to be 1.5m in front of the camera).
It seems like the Move controllers move around 1.2m for every 1m the headset moves.
Repro: - Implement basic VR scene - Parent an object to the Motion Controller component - Hold the controller to your chin and observe where the parented object is in your view - Move as far left and right as the tracking allows - Observe the drift
asked Dec 10 '15 at 05:44 PM in VR
Follow this question
Once you sign in you will be able to subscribe for any updates here