Trouble connecting to source control

I’ve read through several posts related to “Cannot connect to Source Control”, but unable to connect the dots. I’m trying to build and submit a project, UE4 tells me"Cannot connect to source control; automated build aborted. In the Source Control menu I select Git, which I read somewhere was automatically included as of UE4.7, but the path remains blank. I searched for it in Programs, not Git, so I downloaded/installed Git-2.6.3-64-bit.exe and accepting all the default settings. Source Control in UE4 still didn’t see it, so I searched in Program Files for Git to grab the path, but it’s not there. I’m in Windows 10 (very new to Windows BTW, abandoned Mac OS for this work), and under Apps I see Git folder, clicking on it shows Git Bash, Git CMD, and Git GUI, which do launch, but I’m just looking for a path at this point. I’m confused what distinguishes Program Files from Program (x86) from Apps, but even more confusing, when I search in Explorer for Git, I find all things Git, see Git Bash, etc. but these are all shortcuts. I see one file that appears to be the App itself, but when is this a hidden file? The path reads C:\Users\Me\AppData\Local\Programs, but when I navigate there I don’t see AppData.

I explored just pasting this path into the blank space in Source Code/Git, and get the message, “You need to register the project as a Git repository first.” It feels like project creep, but know it’s simply operator error. Thanks for some explicit guidance anyone.

Hi, this is a known issue with my Git plugin ; the new Git 2.x 64bits is now installed in a Local AppData directory.

I’ve submitted a pull request that has been accepted for UE4.11 (https://github.com/EpicGames/UnrealEngine/pull/1765 SRombauts committed 25 days ago)

For now you (and I) have to provide the path manually for each of your projects:
C:\Users\AppData\Local\Programs\Git\cmd\git.exe (where is your user name)

Cheers!