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VS 2015 intellisense for included files?

I'm moving a 4.9 project to 4.10 using VS 2015. In the project I added third party libraries. Everything works fine except the fact that intellisense doesn't seem to recognize the included files of the custom libraries. When I compile everything's ok.

Back in 4.9/VS2013 intellisense would work perfectly: alt text

Now in VS2015 i can't see itellisense hints and I get the red error line under the libraries namespaces and classes: alt text

Do I need to change some settings? Or is this due to the fact the VS2015 integration is still a bit raw?

Product Version: UE 4.10
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asked Dec 12 '15 at 11:56 AM in C++ Programming

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Sneppy
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2 answers: sort voted first

I did further research and found out that:

"Unreal Build Tool has a new -IntelliSense option. This only needs to be re-run when new modules are added, or project includes are changed."

I struggled to make this work building project from command line and then i discovered that opening up the project in editor and simply clicking "refresh visual studio project" will do the trick.

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answered Dec 12 '15 at 01:01 PM

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Sneppy
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avatar image gbrill Jul 03 '16 at 03:22 PM

Thanks for this. Lost a lot of time trying to figure this out on the build.cs level thinking it was there, or in Visual Studio itself...but it is in the editor. Great to know.

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Hey, for people who is having problems with IntelliSense, my problem might help some others. My IntelliSense was working on x86 but not x64

I tried everything to solve it but what had really happened was that I had overwritten the file "C:\Users\username\AppData\Local\Microsoft\MSBuild\v4.0\ Microsoft.Cpp.x64.user.props" with the content from a colleague to build other project.

I added these lines which are the ones which screwed up my x64 Intellisense...

<ItemDefinitionGroup> <ClCompile> <AdditionalIncludeDirectories> <\AdditionalIncludeDirectories> <\ClCompile> <\ItemDefinitionGroup>

So all I had to do was to REMOVE THEM

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answered Mar 14 '19 at 08:33 AM

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clau_ccanada
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