Blueprint Add Controller Pitch doesn’t work

Don’t relly kown why and as been troubling me since yesterday.
Everything was done by following Digital Tutors Digital Tutors - Quick Start to Unreal Engine 4 Volume 3.

You will need to elaborate more on this question. Give the context of what you’re trying to do and maybe some screenshots of the problem.

Add the camera component and set it’s location to 0 0 50, then set use pawn control rotation on that camera

My apology.The Internet in mainland China really can’t get any faster and to open this page took me like 5 mins or more.And when it comes to uploading screenshots,it just remain 0%.
So have you got any email address I can send the pictures to?I would really appreciate it.

Sorry,I’m just an amateur and I don’t really kown how to use rotation only on the camera.Can you be more specific?Or can you leave an email address so I can send the screenshots of my blueprint.

Ok, so

  1. Go to character blueprint
  2. Press “add component”
  3. Find “camera”
  4. Go to your camera details and find “use pawn control rotation”
  5. Set it to true (chech the small checkbox)
  6. Compile and save

Done!

Try this website: http://blueprintue.com/, you should be able to copy and paste blueprints there and click create pastebin and share it with us as a link.

Here,

And Crouch doenn’t respond too.