Landscape Texture Bug?

Hello,

I played with the landscape tools and have a texture bug (the squares). Everything is correct, just this place… I could not find the reason for it. Of course I build lightening.

Greetings

Hello ,

It appears this is happening in specific areas of your Map. Specifically, the areas which have shadows. Here are a few things you can do in order to improve the quality of the shadows as well as what they are being cast on.

  • Place a lightmass importance volume in your scene covering your playable area.
  • Under World Settings you can adjust the following:
    -Indirect Lighting Quality 2 or higher should work (may need to be higher up to 4 but will increase light build times)
    -Indirect Lighting Smoothness to 0.6.
    -(Optional) Environment Color - change to anything other than full BLACK. This will lighten your shadows and increasing it just a little in the grey side will help sometimes.

If this isn’t working for you the last option is to adjust Static Lighting Level Scale under World Settings. Default is 1.0. If you adjust this lower you can get better results. This will significantly increase light build times in some cases. This is the scale which light is build. Default is the current UE4 scale of 1 unreal unit = 1cm.