I’ve run into an issue where the text data in a text render component does not update properly in the view ports of a blueprint, I’ve recorded a video show the issue, but in a nutshell, the text data does not update properly, if attempt to change the text in the construction script, this does partly update the text, but only when the variable name has changed, please take note of the following video:
We are currently tracking this issue as UE-20223. I have added your information to the bug report and will keep you informed here as we continue our investigation of a solution to the issue.