How can I calculate text size without using DrawHUD?
Currently I am using the following code:
However, it returns the wrong text size. I've read that this should only be accessed from the DrawHUD() function. Is it possible to instantly calculate the size outside of the DrawHUD() function? I would like to call this function from C# by posting the parameters and return the size directly.
asked Dec 15 '15 at 01:35 PM in C++ Programming
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