I am trying to render all buffer visualisation passes with camera simultaneously. I can render single pass (e.g Opacity) by using post process material in the post process blendables but how to render all the buffer visualisation passes at once.
did you ever get an answer to this ?
Hey guys,
You can actually use the High Resolution Screenshot Tool to render all the Buffer Visualizations at once by capturing a specified area. Below is an example of this process from start to finish within the editor.
Open the HRST
Specify Area and Check Buffer Visualizations
Navigate to Output File Directory
As you can see, when I pressed the capture button it output the specified view constraint and its buffer visualizations.
Let me know if you have further questions or need additional assistance.
Cheers,
How to select which pass we need ?