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How do you use Sockets in blueprint to attach to a mesh to a character?

[Solved] Drag hat mesh ontop of character mesh in Component browser itself also. ty yaure :)

I have tried in different ways to attach a Hat to the demo-character in the Side-Scroller example. But not many things seem to work. I have tried it through a world blueprint and through the component details. Also tried in the graph of the character blueprint itself but no success there either.

When i go into search in the component details. its not showing the sockets.

Recent error i discovered:
My character mesh is non-static (But isn't every player Mesh nonstatic?) the Hat is Static

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asked Apr 25 '14 at 01:28 PM in Everything Else

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avatar image Hallonsaft Jun 26 '16 at 06:09 PM

Did you figure it out?

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