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Android blank project package failed

Hi, i tried to package Android apk file for the first time and run into problem: i created empty new mobile c++ based project with Unreal engine 4.9.2 from GitHub downloaded and installed Nvidia CodeWorksforAndroid 1R3(selected 1R1 in menu before installation) with android-ndk-r10e, apache-ant-1.8.2, jdk1.7.0_71 android-sdk API 23 Connected my device Nexus 4, it appeared in UEditor devices list OK. Created all environment variables, filled in android SDK paths in UEditor Started Package Project-> Android ETC1 and after a while got a failure.

alt text alt text Buildlog , UnrealBuildToolLog

Product Version: UE 4.9
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asked Dec 16 '15 at 04:28 PM in Packaging & Deployment

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avatar image Matthew J Dec 17 '15 at 08:37 PM

Hello Snowwolf,

I have a few questions for you and a couple things to try.

  1. Have you tried any other versions of the editor? If not, could you give 4.10.1 a try? Multiple fixes around Android packaging went in with the 4.10 builds.

  2. Have you tried a Blueprint project just to see if the issue still occurs?

  3. When you mention you made an "empty new mobile C++ project", did you base this project off any of the templates? This could help in trying to reproduce the issue on our end.

  4. Can you try changing the "SDK API Level" to "latest" and also packaging for "Android - All" or ETC2?

avatar image Snowwolf Dec 19 '15 at 11:33 AM

Hello Matthew!

  1. I'll Try to package with 4.10.1 from Launcher, maybe today.

  2. I tried to create a Blueprint project at first, it fails the same way.

  3. I created an empty blank C++ project with No starter content in it. Specified it as a "Mobile/Tablet" project.

  4. Tried to set SDK API level to latest - same result. Have not tried yet "Android - All" or ETC2.

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Installed TADP 3.0r4 Installed 4.10.1 from Launcher, Created empty blank Blueprint project set to Mobile/Tablet Specified paths to Android SDK, NDK, Apache ant, JDK packaged successful for Android ETC1 Thanks!

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answered Dec 20 '15 at 10:46 PM

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avatar image ryuikuya Dec 30 '15 at 08:57 AM

DId u Installed TADP 3.0r4 with full or custom depence?

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