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Super (PCIP) initialization list

Hello, I'm using version 4.10.1 with Xcode 7.2. I encountered a few errors after updating my project (built for engine 4.8, obviously there are errors), but I'm confused as to why I am encountering errors with the "Super (PCIP) calls inside the constructors for certain header files. Does anyone know what I am referring to and how to fix the problem? I can supply more information if necessary.

Product Version: UE 4.10
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asked Dec 17 '15 at 01:43 AM in C++ Programming

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minhoolee
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Nevermind, I believe I found the problem was that I was using FPostConstructInitializeProperties instead of FObjectInitializer as specified in this thread

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answered Dec 17 '15 at 05:44 PM

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minhoolee
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