Light casted on wall is too sharp.

Hello, do you know how can I make the shadow on the wall more realistic (softer)? I did search in the UE4 docs and tried to tweak the pointlight parameters to no avail.

Thank you for your time.

You can see the sharp shadows on the left wall here.

These are the settings I use in the lamp blueprint for the light.

Hi Ikos,

You should only need to adjust the Source Radius to get the softer falloff for the point light.

I hope that helps,

Tim

It works perfectly, thank you!

Cheers,
Ikos.