Why can't I open c++ projects after 4.1 patch on Mac OSX?
I just purchased UE4.1 I started the launcher, picked Launch, picked New Project, Selected "Code First Person". This launched XCode. It picked the mac project and picked run. A few minutes later the editor starts. I picked Save, then exited the editor.
Now from the Launcher I pick "Launch". I see "MyProject" and select it. Pick Open. I get
"The game module 'MyProject' could not be found. Please ensure that this module exist and that it is compiled"
I've tried 3 times now. No luck.
Hi greggman. When you first created the project and it opened in XCode, did you change the Build Configuration for the build from DebugGame to Development? If you leave it in DebugGame, you will have to open the project in XCode and build it every time in order to be able to open it in the UE4 Editor. If you change the Build Configuration to Development, you will be able to open the project directly from the list of your projects after launching the Editor.
In order to check what Build Configuration you have set for your XCode project, go to Product->Scheme->Edit Scheme. In the window that appears, make sure your Build Configuration is set to Development. Please let us know if that helps with the issue you are experiencing.
answered May 09 '14 at 02:34 PM
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