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Packaging a game in shipping mode

How is it possible to package (or publish) a game (on Windows x86 platform) using Unreal Engine 4.10? The game must be able to run on other PCs.

This is my project settings: alt text

0- compiling c++ files and build with shipping target

1- cooking the project.

2- packaging for windows 32 bit

3- running the shipping mode executable (From Binaries Folder)

4- Getting The Following Error !!!!

alt text

Why does it looks for that file?????

Product Version: UE 4.10
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asked Dec 18 '15 at 01:11 AM in Using UE4

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Ahmet Zambak
41 1 4 7

avatar image KevinLevin Dec 18 '15 at 04:40 AM

Interesting. I would also know how to make a game ready to publish on a store.

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Finally solved. Solution: IF YOU GET STRANGE PROBLEMS, TRY TO VERIFY YOUR UNREAL ENGINE.

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answered Dec 18 '15 at 08:45 AM

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Ahmet Zambak
41 1 4 7

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