4.10.1 Won't Compile DebugGame_Editor when using FOrthoMatrix
I'm getting a compiler warning in 4.10.1 when using FOrthoMatrix in a DebugGame_Editor build. Basically if I use that matrix anywhere in my code, it refuses to compile the game due to a potential divide by zero.
Development build compiles just fine, and this only started when I updated to the 4.10.1 hotfix.
asked Dec 18 '15 at 12:28 AM in Bug Reports
You're correct that this is intended. You need to ensure that Height/Width cannot be zero or else the compiler is going to complain.
answered Dec 18 '15 at 07:35 PM
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