BC7 compression setting crashes Editor in DX11-only project
What happens: In texture settings windows, after changing Compression -> Compression Settings to "BC7 (DX11, optional A)" the entire Unreal Editor closes without warning. The crash report window doesn't show up.
How to reproduce:
It happens on two different computers, Windows 7.
This issue has now been fixed and should be included in the final UE 4.11 release (CL #2920749).
The problem was that ispc_texcomp.dll was missing in UE4 binary release builds. This file is included on github, though, so you can also get it from there.
answered Mar 24 '16 at 04:47 AM
Thank for the repro steps, but unfortunately I'm not able to reproduce this on a Windows 8.1 or Window 7 machine.
I do have a couple of things I'll need from you to investigate this further though.
answered Dec 18 '15 at 03:29 PM
Tim Hobson ♦♦ STAFF
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