[Bug] Missing materials, when launching from cooked standalone build or from editor, on OSX
I'm getting missing materials on launch to standalone/cook time. Material are fine at edit/pie time. What am I doing wrong here? Is this a bug?
I can supply the project for a repro if needed.
Video showing the issue is here
The comments above from max solve this issue for me.
answered Apr 29 '14 at 02:58 PM
I'm sorry I'm getting "missing bUsedWithStaticLighting=True" error as well but i didn't get how to fix it from this post, even if it's marked as solved.. could you be more specific on how you solved your issue?
answered Apr 05 '18 at 01:52 PM
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