2 Gamepads for the same Pawn
I have this situation where i want Player 1 with his gamepad to control the movement of a pawn and player 2 with his second gamepad to make that pawn jump/crouch. Think of it as Cho'gal from Heroes of the storm where 2 players control the same character. How can i implement this in blueprint? (not the jump/crouch/movement, the 2 Gamepads affecting 1 pawn). Is this even possible without using a Server-Model?
asked Dec 18 '15 at 06:49 PM in Blueprint Scripting
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